Parasite Host: Miner


The Miner Host is one of the three different types of corpses that can spawn throughout the levels. The other two are the Civilian and the Gunslinger. Former workers of the mine, they are both strong and well equipped with a pickaxe and dynamite. They are tanky, brawly units that look to overwhelm the player with a barrage of attacks. They also move faster then the other hosts, forcing the player to target these enemies down before they bring the run to an end. Like the other host's, the Snake will appear during each attack, allowing the player to score critical hits.

Behavior Tree

Mechanics

Stone Breaker

Design: The miner lunges at the player, winding up and slamming their pickaxe down. The goal is to give the miner a distance closing attack that can setup for the flail combo attack. It's end animation mean's that this attack can be punished if it's successfully dodged.

Damage: 40

Frequency: Often

Movement Speed: 350 units per second

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Flail Attack

Design: The Miner Host flails around wildly, chasing the player while he does so. This attack punishes players with bad positioning or players who got themselves stuck in a corner. 

Damage: 20 per hit (up to four hits)

Frequency: low

Movement Speed: 250 Units per second

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Push

Design: The push is an attack on the Miner with no cooldown. If the other attacks are on cooldown and the player is range, the Miner will always resort to this attack. It does a small amount of damage and knocks the player back. It's role is a filler attack that keeps the Miner an active threat between it's stronger attacks.

Damage: 20

Speed: 250 units a second

Frequency: Often

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